2016 rF Gaming Pro and Amateur Nationals

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clw1115934
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by clw1115934 »

Osari52 wrote:Image
I would love to see this type of falloff addressed. I can't see any reason why all of us have to race with Travis Pastrana's knees.
Gucci#9473
Wahlamt
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Wahlamt »

motokid499 wrote:I could be wrong though, maybe if the ruts were small and technical enough we could get away with having more traction?
Yes and no, it depends... *duh*. When it comes to small and tight ruts and bumps, there are a few thing to watch out for. Too little traction will make it literally impossible to ride, 100% chance of sliding out. Too much traction can do 2 things, almost at the same time. It can be so grippy that the small stuff doesn't matter since you got all traction you need. However if you start to go sideways, it can often be impossible to save with all the traction, it will just throw you around uncontrolled. If you ask me, you have to find a sweetspot, a sweetspot where you actually have to slow down a little due to the traction, but you still have enough traction to ride with. If we take Teutschenthal for example. We changed the traction to a noticeably more grippy one the day before the release. One turn in specific had 3 lines, 2 ruts and a relatively open outside (a little bermish). The ruts had a few bumps going out of them, purposely they were not completely straight, but a little sideways, just to make it a little more difficult or simulate a little "stone" edge sticking up out of the ground. With the old traction, you really had to be careful on the inside, while the middle (or 2nd inside) rut and outside was the easier lines. After adding the new traction, that was absolutely no problem, making the inside quite powerful. The terrible acceleration bumps before the 2nd tabletop after the start became a little harder with the new traction in my experience. More traction, yet I had a harder time doing the jump consistent. It's all a fine line, in the end, it goes down to what you have for a vision for the track. If you want it grippy, then go with the grippy traction and take it's characteristics that comes with it and the style that you build the track with. I hope I don't sound like a big ego or mastermind when I'm explaining, I just want to make people understand the tradeoff's and gains you make with each decision. :oops: :oops:
Osari52
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Osari52 »

Streams from last night. Hope you all enjoy mine and Jeremy's enthusiasm :mrgreen:


Kellen Brauer | Start Your Systems | Swap Moto Live | PulpMX | Keefer Inc. Testing
John23
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by John23 »

clw1115934 wrote:I can't see any reason why all of us have to race with Travis Pastrana's knees.
Image
jlv wrote:This post is useless.
Ddavis
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Joined: Wed Sep 28, 2011 1:02 am

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Ddavis »

All good. I do that shit by hand. Team Championship is updated
Ddavis
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Ddavis »

Thanks Hinners for getting this on stream. August will never learn. He's lucky he didn't cause Kellen or I to crash, or else he'd be watching from the cheap seats next week :lol:

Image
KTM57
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by KTM57 »

Will you stop telling me to kill myself tho?
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Ddavis
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Ddavis »

When you stop doing ass shit :lol: :lol: :lol: :lol:
Ddavis
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Ddavis »

When you stop doing DUMB ass shit** :lol:
KTM57
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by KTM57 »

It's really not that funny to me.
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Ddavis
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Ddavis »

Sorry August

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TH_722
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by TH_722 »

KTM57 wrote:It's really not that funny to me.
You doing stupid shit like that then going back and protesting people for every tiny little thing is pretty funny to me.
Hunter Fullwood
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Hunter Fullwood »

when does glen helen come out again
GustavoMX930'
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by GustavoMX930' »

Travis, stop being a sav
jlv wrote:
Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Because he didn't come in here and confess like an idiot.
Alturism
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Alturism »

redbud is feelin a bit greasy

Image
jlv wrote:
Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Because he didn't come in here and confess like an idiot.
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