***MODELS and SKINS HELP/QUESTION THREAD***

Post about creating and skinning models here
Team~Raggamuffin~#1
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Team~Raggamuffin~#1 »

don't worry i wern't planning to release it.. it was going to be for my use only... thanks for the help! i'm such an asswipe :lol:
three Tampax , mini,maxi and ultra ... which says hello ? none of them there all stuck up c*nts
Team~Raggamuffin~#1
Posts: 28
Joined: Mon Nov 09, 2009 2:12 am
Team: Privateer

Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Team~Raggamuffin~#1 »

Sorry for the double post .. But by rotating it i managed to get it ingame.. i have now added more parts.. and it is now deciding not to work :evil: any ideas this time?

thanks
Jordan
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three Tampax , mini,maxi and ultra ... which says hello ? none of them there all stuck up c*nts
Duckstream
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Duckstream »

Name it rigth...
Team~Raggamuffin~#1
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Team~Raggamuffin~#1 »

Duckstream wrote:Name it rigth...


I have named it right... it worked before i added other parts
three Tampax , mini,maxi and ultra ... which says hello ? none of them there all stuck up c*nts
Duckstream
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Duckstream »

Can someone put up an simple uv mapping tutorial? i always mess up when uv mapping simple round things, they dont come out as should.
Also can someone please tell me how can i count the polycount in wings 3d?
mxkid592
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by mxkid592 »

hey guys i was woundering if someone can help me, see ill download a new skin for a bike and new gear, however when i go in and chose the graphics i downloaded(pro circuit) it dosnt show up it shows up all weird. and also for some reason most of the .saf file does this. can you help me please? it also does it with gear that i downloaded it says something like missing some file then it dont show up.
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by jlv »

You probably need one of the models from here:

http://mxsimulator.com/benchracing3/vie ... f=7&t=2371
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Nybrok
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Nybrok »

Why this game wont save my suspension settings :D :twisted: :evil:
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DJ99X
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by DJ99X »

Good question for the skin and models thread
Nybrok
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Nybrok »

DJ wrote:Good question for the skin and models thread
yeah well...
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DJ99X
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by DJ99X »

Well....wrong section *smacks hammer to head emotcon goes here*
iceman967
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by iceman967 »

For a question about modelling...

I am trying to learn modelling and creating a 2010 RMZ 250, I am working on the motor and header pipe. I was wondering if there is a way to create a smooth header pipe? I am trying to complete some bezeir tutorials and dont understand how it works... can someone who knows how to model help me understand how to model a header? Thanks!
"Just don't lose... ever" (James "bubba" Stewart-The Great Outdoors: A Constant War)
DJ99X
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by DJ99X »

I just keep extracting a loop, an make the basic path of the header. Then I rotate the rings in the extrusion to make it look right
iceman967
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by iceman967 »

ill give that a shot. thanks DJ! I hope you dont mind but Ill probably be picking your mind to try and understand different things thru blender.

Thanks again!

iceman
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DJ99X
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by DJ99X »

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