- 2010 YZ250F -

Post about creating and skinning models here
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Vans-#221
Posts: 292
Joined: Mon Oct 19, 2009 8:13 am
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Re: - 2010 YZ250F -

Post by Vans-#221 »

to my question, give it the YZF as 125? this there sick!
MOTO94
Posts: 66
Joined: Sat Jul 25, 2009 2:20 am

Re: - 2010 YZ250F -

Post by MOTO94 »

adhkcrfhonda wrote:are your graphics turned way down? are u using the lod model?
When i go to my graphic settings everything is turned up. And i have no clue what the lod means or is lol. A while back i had another problem with the yz model. I had like 2 sets of forks stacked on top of eachother it was really messed up. Maybe that can help someone diagnose the problem furthermore?
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kurtmx
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Re: - 2010 YZ250F -

Post by kurtmx »

Excuse me guys whats the differene between 09 yz 250f and 010 yz 250f ?? and guys plz tell me this:: i had jsut downloaded 010 yz250f and put it into my mxsimulator file then i open the game and will it be under the 09 model?? thanks

kurt#153
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Jonathan
Crushed Dissenter
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Re: - 2010 YZ250F -

Post by Jonathan »

kurt153 wrote:Excuse me guys whats the differene between 09 yz 250f and 010 yz 250f ?? and guys plz tell me this:: i had jsut downloaded 010 yz250f and put it into my mxsimulator file then i open the game and will it be under the 09 model?? thanks

kurt#153
Well, you see this is only a 3d model/texture, not a new engine.
Buttscratcher?
DJ99X
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Re: - 2010 YZ250F -

Post by DJ99X »

Just so everyone knows, Jonathon didn't make that post today. I was trying out the bump topic function
tyskorn
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Re: - 2010 YZ250F -

Post by tyskorn »

You have mod powers again?
DJ99X
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Re: - 2010 YZ250F -

Post by DJ99X »

Anyone can bump a topic
tyskorn
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Re: - 2010 YZ250F -

Post by tyskorn »

Oh,haha.I don't know how. :P Do you just make a new post?
VicenteBareilles#228
Posts: 209
Joined: Sun Jun 06, 2010 1:04 pm

Re: - 2010 YZ250F -

Post by VicenteBareilles#228 »

i really like its a great job! the only think i wan to say is if someone can pass me the wireframe, cause i want to make some new bike graphics

vicentebareilles@hotmail.com
thanks!
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FMXIAN
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Re: - 2010 YZ250F -

Post by FMXIAN »

again, with this bike you cannot make new graphics. Simply because if there was a wireframe every 12 year old out there who's parents have photoshop on their computer would be making shit skins and releasing them to the public...
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Four Wheels Move the Body, Two Wheels Move the Soul.
mx4life
Posts: 2067
Joined: Mon Oct 13, 2008 2:28 am

Re: - 2010 YZ250F -

Post by mx4life »

You sir don't know anything. You can make anything for anybike. You just have to make everything. (I'm 14, saved up and bought Adobe Photoshop CS4)
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FMXIAN
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Re: - 2010 YZ250F -

Post by FMXIAN »

http://puremxs.com/Bikes/BikeViewer.aspx?BikeID=71

See what im getting at? there was one on PUREMXS the other day that got deleted, but jesus it had to have been the worst skin i've seen in my life.
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Four Wheels Move the Body, Two Wheels Move the Soul.
FinoMinelli
Posts: 49
Joined: Sun Apr 04, 2010 10:38 pm

Re: - 2010 YZ250F -

Post by FinoMinelli »

On my game the 2010 YZ250F comes out clear. It has the right shape, but the color is like a clear-green-blue. The helmets on my game do the same thing as the bike except for the default ones. The gear i am wearing is the only gear that works. The other gear i download say " Can't load..." PLZ HELP!
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DJ99X
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Re: - 2010 YZ250F -

Post by DJ99X »

Didn't realise that the wireframe was not available:
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2010 YZ250F_yz250f.003.tga.zip
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DJ99X
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Re: - 2010 YZ250F -

Post by DJ99X »

If anyone created a skin but missed the previous deadline, please send it ASAP, and I'll release it with the YZ125 (for both the YZ125 and YZ250F). If you see people riding 2010 YZ125's, you've missed the boat im afraid
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