Upcoming Skins and Shader Maps #2
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- Location: France
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Re: Upcoming Skins and Shader Maps #2
i have that helmet in real life, and i am a pretty decent skinner if you need help. i said i would help with the model and skins, but i got busy and lost motivation. now that school started i got time. hahaThomasmx wrote:My first skin for mxsim one trooper 2 ergon (not finish) and thor core livewire 2011 (not finish no shading)
http://img11.hostingpics.net/pics/904449thoone.png


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Re: Upcoming Skins and Shader Maps #2
had 2 post on this page its my #!

DJ99X wrote:Putting forum quotes in your signature is gay as fuck
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Re: Upcoming Skins and Shader Maps #2
i want a yamaha gear, so i started to work on one industries 2011 yamaha carbon (i think thats what its called)
its not even near done, but i think i need some pictures of the hands...everything else is clear..


its not even near done, but i think i need some pictures of the hands...everything else is clear..


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Re: Upcoming Skins and Shader Maps #2
do you honestly think i didnt search?
that doenst help AT all...
the arms are the same as my reference pictures, wrinkles mess them up, so the real "desing" is hard to see...
that doenst help AT all...
the arms are the same as my reference pictures, wrinkles mess them up, so the real "desing" is hard to see...
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Re: Upcoming Skins and Shader Maps #2
Decided to make my own shading. 100% normal mapping. The gears not done yet. still got some small things to do eg fix stuff up, add to the normal map, stitching and a spec map








Re: Upcoming Skins and Shader Maps #2
Please add some static shading to it as well, just not super strong. It looks awesome.
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Re: Upcoming Skins and Shader Maps #2
Should use this model, the stars are stretched a lot there.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: Upcoming Skins and Shader Maps #2
Its on dj's updated model. theres still a bit of stretching but nowhere near as much as the ddmxv2
Re: Upcoming Skins and Shader Maps #2
Dunno for me there is even more stretching in new model,just it looks better.
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Re: Upcoming Skins and Shader Maps #2
pants and torso done, arms remain 
Looks blurry cause of the render


Looks blurry cause of the render
