Post about creating and skinning models here
MxKing
Posts: 17 Joined: Wed Apr 13, 2011 11:12 am
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by MxKing » Mon May 02, 2011 9:06 pm
can anyone tell me how i can open a bike model into 3dmax so i can test the skin to se if ther oride...
please help me
, sorry for bad englis.. im from holland
p2sta
Posts: 3281 Joined: Fri Jul 30, 2010 7:08 am
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by p2sta » Mon May 02, 2011 9:09 pm
you need to have obj of the bike...then you can import it to 3ds max
MxKing
Posts: 17 Joined: Wed Apr 13, 2011 11:12 am
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by MxKing » Mon May 02, 2011 9:11 pm
wher can i thet that..
sorry im a bit noob at this but i only moddeled for ets,
p2sta
Posts: 3281 Joined: Fri Jul 30, 2010 7:08 am
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by p2sta » Mon May 02, 2011 9:55 pm
DJ released his yamahas obj, not sure other bike was released in obj formate
MxKing
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by MxKing » Mon May 02, 2011 10:06 pm
p2sta wrote: DJ released his yamahas obj, not sure other bike was released in obj formate
and where is the download for that ;d
Juanlox123
Posts: 311 Joined: Sun Oct 31, 2010 6:05 am
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by Juanlox123 » Tue May 03, 2011 4:13 am
The topic is called 9999 you'll find it there, click the picture to download it.
MxKing
Posts: 17 Joined: Wed Apr 13, 2011 11:12 am
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by MxKing » Tue May 03, 2011 8:49 pm
Juanlox123 wrote: The topic is called 9999 you'll find it there, click the picture to download it.
hatet the fucking questions :p
Magnus42
Posts: 706 Joined: Fri Jan 28, 2011 9:31 pm
Location: Norway
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by Magnus42 » Tue May 03, 2011 9:03 pm
Yeah, i used long time to figure out the answer of that TROLL
MxKing
Posts: 17 Joined: Wed Apr 13, 2011 11:12 am
Team: Privateer
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by MxKing » Tue May 03, 2011 9:08 pm
Magnus42 wrote: Yeah, i used long time to figure out the answer of that TROLL
thanks