Game Suggestions
Re: Game Suggestions
Yeah, I just barely went off no wheelies to just front only. I can get better starts and stuff. Now I just have to lean forward a ton.
Re: Game Suggestions
Along with the whole stop wheelies thing. Why can't we just have a working holeshot device ingame? That would solve all of the problems I would think. This would be a great feature and just add to the realism of the game.
Re: Game Suggestions
I dont really understand what you mean by that but whatever...GoPro HD wrote:Along with the whole stop wheelies thing. Why can't we just have a working holeshot device ingame? That would solve all of the problems I would think. This would be a great feature and just add to the realism of the game.
I would like to have it so I can have maybe 3 buttons for one action. Example: throttle on both the X button and analog stick. So you could use the analog for starts then go to X for riding.
Re: Game Suggestions
The looping on starts depends on the traction.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: Game Suggestions
It's not just for starts. It's for other buttons too.yzmxer608 wrote:The looping on starts depends on the traction.
Re: Game Suggestions
How many buttons do you need changed to do a start?
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: Game Suggestions
That was an example! It's not for starts souly. It would be nice to have multiple buttons for an action simply if you want the D-Pad and the Analog stick to turn. Or The right analog to lean forward and back and the left analog to lean forward and back. It would just be nice to have.
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Re: Game Suggestions
This idea is for looks more than anything, but anyway: you know that if, for example you have your roll limit at 50, when you get to that certain angle, the bike kinda stops turning and automatically counter-steers to stop you from tipping over. This is just an idea, but I think it would be nice if when that happens, the rider lowers his foot to touch the ground. I'm not sure i explained it well, but using another example: sometimes you lean over a bit too much, that you need to use your foot to stop yourself before falling to the ground.this is what I mean, but it's a pretty much useless thing except for looking good in game.

Re: Game Suggestions
Unless his foot actually can touch the ground and keep you up.Juanlox123 wrote:This idea is for looks more than anything, but anyway: you know that if, for example you have your roll limit at 50, when you get to that certain angle, the bike kinda stops turning and automatically counter-steers to stop you from tipping over. This is just an idea, but I think it would be nice if when that happens, the rider lowers his foot to touch the ground. I'm not sure i explained it well, but using another example: sometimes you lean over a bit too much, that you need to use your foot to stop yourself before falling to the ground.this is what I mean, but it's a pretty much useless thing except for looking good in game.
Re: Game Suggestions
It may be somewhat simple if JLV were to maybe make it so the suspension travel was cut in half or so (so the front wheel sits 4-5 inches lower), until you cross the first timing gate in the first turn, then it goes back to normal... No buttons needed, not like you can reach down in the middle of a race and latch it anyways 

Re: Game Suggestions
one thing that crossed my mind is tyre pressure??
do you think it would or could change how the bike handles, as it does dramatically in real life. Or would it just simulate into doing similar things as tweaking the suspension does?
and what about different types of tyres? Eg Sand, Hard terrain, Med. each with there own highs and lows depending on your riding style?
do you think it would or could change how the bike handles, as it does dramatically in real life. Or would it just simulate into doing similar things as tweaking the suspension does?
and what about different types of tyres? Eg Sand, Hard terrain, Med. each with there own highs and lows depending on your riding style?

Re: Game Suggestions
I (WE) wouldn't want to change tires before every restart online, when the track changes
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Re: Game Suggestions
I was wondering if it would be possible in the Multiplayer tab in game you could save server address' and have a drop down tab to choose them at a later date rather than having to type them in every time?
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Re: Game Suggestions
I was thinking, just for cosmetic purposes, to have the rider actually pull in the clutch/brake when the button is pressed. For example, in atv off road fury 3 when your in helmetcam the rider actually pulls in the clutch when shifting and the front brake when braking. Idk just an idea
