You have no idea how much time I have spent wanting that.wakestyle21 wrote:Or the Beterest option would be to make each piece of dirt it's own collision object.

That would be perfect for sand tracks.

You have no idea how much time I have spent wanting that.wakestyle21 wrote:Or the Beterest option would be to make each piece of dirt it's own collision object.
Yeah I was joking cause that would be way too many calculations for todays computers. It would be sweet though if someday that was doable.Voutare wrote:You have no idea how much time I have spent wanting that.wakestyle21 wrote:Or the Beterest option would be to make each piece of dirt it's own collision object.
That would be perfect for sand tracks.
Kawasakis wrote:Hah yeah, because basketball and football requires just one ball - two balls just only for motocross riders haha
damn it just as i go back to school for my final yearjlv wrote:I have about 90% of the server code written and 20% of the client code written. It's still at least a couple of weeks away.
jlv wrote: You can do some fairly tame whips with it set to 95, but to really get it sideways you need to set it under 60.
by Motoboss on Sun Jan 25, 2009 10:23 amby Kawasakis on Sun Jan 25, 2009 9:21 am
And why its should be MX-close ? ,i think for now its best mx game in planet!
by FactoryBR21 on Sun Jan 25, 2009 11:44 am
Yes , i agree with you by parts
There is a point , ride a bike is not that hard since you ride it slow and smooth without bumps and ruts but its turn out hard when you are racing and you have to be fast on bumps , jumps ruts and shit then i'd say thats pretty hard , everybody know that motocross is not a easy sport but i mean that when you ride slow on MXS is more hard than when you're fast
I feel sorry as my english but i think that everyone can understand what i'm mean
by Motoboss on Sun Jan 25, 2009 12:10 pmby Kawasakis on Sun Jan 25, 2009 12:03 pm
In real life motocross is hard,like fear factor or something like that and on game you can go wide open and you didnt scare,or maybe when you racing in game than you little scare to dont crash.. ,but in real life you like always scare to crash or something like that..
I don't understand, do you mean throttle control? I'm pretty sure almost every aspect of control in this game is controllable (i don't have an analogue controller myself but have used the mouse which gives huge amounts of control)I could use the mouse to control the throttle easily and i could slowly feed in the clutch (giving extra power control) or have it slipping all the way round the track if i wantedMotoboss wrote:Controlling the bikes power is also something that every MX game has over looked but plays a major roll in real life and thats something else I dont understand .. that alone would make the game awsome