Game Suggestions
Re: Game Suggestions
I never have that problem, unless I throw a huge whip and my front lands a bit sideways.
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Re: Game Suggestions
what about this, your going down a straight at lierop say, you hit a bump back end goes skywards but you could still save it with ease, only then the front wheel just goes ballistic and washing out every where, then you just start kart wheeling down the track, this all so happens a lot!
Re: Game Suggestions
Motoboss wrote:I know what would solve most peoples problems
Make a Topic and STICKY it of what each adjustment in the menus do .... The pros and cons of each
I know I dont understand what alot of the adjustments do and that goes for the hidden menu also
This way people would know how to set up there bike instead of geussing![]()
The game does not come with directions
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Re: Game Suggestions
Even better, include the description in the game. Like they did with Motorsport Forza. It could be a pop up balloon (that could be disabled) or a scrolling text box at the bottom or something.
Stocksy I have the same problem, where the front end just disappears when I really don't think it should. It frustrates me a lot too - perhaps also my biggest frustration with the game.
I've been playing with traction values on my track and they have a huge impact on how the game feels. The stock values really, well suck, compared to values with more traction - things like landing jumps are way easier which I'm not sure is really intuitive to me (what does traction have to do with landing a jump??).
I totally agree with JohnnyMac that it feels like the bike dosent have any traction "on the sidewalls" (when the bike is leaned at all). But JLV is addressing that eventually.
Stocksy I have the same problem, where the front end just disappears when I really don't think it should. It frustrates me a lot too - perhaps also my biggest frustration with the game.
I've been playing with traction values on my track and they have a huge impact on how the game feels. The stock values really, well suck, compared to values with more traction - things like landing jumps are way easier which I'm not sure is really intuitive to me (what does traction have to do with landing a jump??).
I totally agree with JohnnyMac that it feels like the bike dosent have any traction "on the sidewalls" (when the bike is leaned at all). But JLV is addressing that eventually.

DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
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Re: Game Suggestions
Bump up your fork compression. Im guessing you have it set low for lierop or some rough track, and that will cause it to not take a hit. If you bump it up, it will be a little harder to go fast, but you will be able to land on the front wheel. It is not a problem with the physics, have you tried endoing in 4th gear pinned...probably not going to end up too nicely.stocksy129 wrote:THIS IS REALLY STARTING TO GET ON MY NERVE! JLV YOU NEED TO DO SOMETHING!
ok, when ever i land on my front wheel the slightest bit with out the rear wheel being on the ground the front just gives in and washes out, making you go crazy flipping every where, it's really starting to piss me off! is any one else noticing it? this is the only fault i have, i want to throw my computer through a window because of it lol, any way i hope you think about what i have said
thanks
Re: Game Suggestions
the balance between front and rear is much improved with the new rider, there's scope within the suspension and rider settings to alter the balance,of course suspension set-up is always a compromise,so while you improve one area you'll lose out on another, finding a set-up that suits your riding style and the track is a challenge.stocksy129 wrote:what about this, your going down a straight at lierop say, you hit a bump back end goes skywards but you could still save it with ease, only then the front wheel just goes ballistic and washing out every where, then you just start kart wheeling down the track, this all so happens a lot!
Motoboss wrote:Motoboss wrote:I know what would solve most peoples problems
Make a Topic and STICKY it of what each adjustment in the menus do .... The pros and cons of each
I know I dont understand what alot of the adjustments do and that goes for the hidden menu also
This way people would know how to set up there bike instead of geussing![]()
The game does not come with directions
neither does real mx,PAH! that's part of the fun isn't it? find out through the seat of your pants

Re: Game Suggestions
No its not
Trying to get a grasp on these physics is what im trying to do
I dont know why its such a big secret its like everyone is scared someone might find out how to go faster than them so ...Oh lets keep it a secret..
First you need to understand why the physics react they way they do and then set your bike up to accomodate
Trying to get a grasp on these physics is what im trying to do
I dont know why its such a big secret its like everyone is scared someone might find out how to go faster than them so ...Oh lets keep it a secret..
First you need to understand why the physics react they way they do and then set your bike up to accomodate
Appreciate my hard work? Buy me a beer,
https://www.paypal.me/Motoboss
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Re: Game Suggestions
I agree, that would be a great idea.
TeamHavocRacing wrote:JLV is a risk-taking genuis pimp.

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Re: Game Suggestions
I have explained everything about the suspension already in other posts..... go look it up.Motoboss wrote:No its not
Trying to get a grasp on these physics is what im trying to do
I dont know why its such a big secret its like everyone is scared someone might find out how to go faster than them so ...Oh lets keep it a secret..
First you need to understand why the physics react they way they do and then set your bike up to accomodate
If you are not that great at this game, i would recommend softening up your suspension a bit. As you get faster, you generally will need stiffer suspension.
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
Re: Game Suggestions
i think motoboss means it would be a good idea to have a topic stickied that explained everything so we dont have to goo looking for that stuff
"work smarter, not harder"
"work smarter, not harder"
Re: Game Suggestions
Again, why rely on the forums for explaination of the settings????
Have it available in game!!
Have it available in game!!

DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
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Re: Game Suggestions
Oh i absolutely agree. I believe JLV mentioned something about putting that into the next update, along with a few other minor details in the menus.Garasaki wrote:Again, why rely on the forums for explaination of the settings????
Have it available in game!!
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
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Re: Game Suggestions
I think the first person view needs a makeover. Right now the camera is in his chest and i think it needs to be moved up to his eyes. Right now we can't see the front fender and I think we really need to be able to see it because that's what I see in real life when I ride. I think it would be really cool to be able to line your front fender up with a rut. But the bigest problem I have with the current first person view is that when you are in the air sometimes you can't really see the jumps below because the front end is up to high. If some people don't agree I would at least like there to be an option for this view. If nothing else let us enter values for the camera's position and angle and such. Below is the current view and my propossed view at the same exact spot during a jump on KTT. As you can see it is hard to see where you are going to land in the first pic but the second pic is much better. Let me know what you think.
Current View:

My Propossed View:

Current View:

My Propossed View:

Re: Game Suggestions
i agree we need more view like we cant see anything when your in the air its like you always gooning it
Re: Game Suggestions
About the 1st person view, I think some track IR support would kick ass
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Stability:
jlv wrote: You can do some fairly tame whips with it set to 95, but to really get it sideways you need to set it under 60.