Upcoming Tracks #1
Re: Post your upcoming tracks
....
You know you can adjust the scale of the track...?
You know you can adjust the scale of the track...?

DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Re: Post your upcoming tracks
ya. ill do that if i get permission (doubt it) sorry i didnt understand.
Mx Simulator OG
TEAM HONDAddmx488 wrote: Everyone poops on their keyboard and expects a great skin to pop up in photoshop.
Re: Post your upcoming tracks
I know that one and I think I still have it. Its Loko Sxchuey352 wrote:Recognize this track? im sure some oldies will.![]()
converted it and made it rideable for MXS, it actually rides fairly well. you just have to triple the quads.
i wont release.
Re: Post your upcoming tracks
Might have been the only SX he released, not sure. I don't think he really minds since he posted the disp and tex's willingly at mcmfactory in the track objects section. Can't hurt to ask him though.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: Post your upcoming tracks
hell ya i remember that track. put in a shit ton of laps on that. took me a while but the two rolling whooped out tables made me recognize it.
-
- Posts: 4891
- Joined: Sun Jan 13, 2008 5:22 am
- Team: Privateer
- Location: Southern Vermont
- Contact:
Re: Post your upcoming tracks
I'm making Las Vegas. Just so you all know.
Has anyone else started it? It'd be gay having two of the same tracks. :/
Has anyone else started it? It'd be gay having two of the same tracks. :/

-
- Posts: 306
- Joined: Fri Feb 15, 2008 11:12 am
- Team: Pro Privateer
- Location: England
Re: Post your upcoming tracks
DAMN That looks awesome i aint got that :Oyzmxer608 wrote:Might have been the only SX he released, not sure. I don't think he really minds since he posted the disp and tex's willingly at mcmfactory in the track objects section. Can't hurt to ask him though.
Some one send download link please


Re: Post your upcoming tracks
That track looks amazingly fun. I wish I knew how to convert haha 

TEAM VITAMIN WATER YAMAHA
MX SIMULATOR - IN MOTION
http://www.youtube.com/watch?v=I5NKNqRy-G0&hd=1 <--- WATCH IT!
MX SIMULATOR - IN MOTION
http://www.youtube.com/watch?v=I5NKNqRy-G0&hd=1 <--- WATCH IT!
-
- Posts: 1723
- Joined: Fri May 16, 2008 8:58 pm
Re: Post your upcoming tracks
ya really it looks like a bunch of fun will u consider releasing it chuey?

DJ99X wrote:Putting forum quotes in your signature is gay as fuck
-
- Posts: 2303
- Joined: Wed Jan 02, 2008 5:53 am
- Team: your sister´s fan!
- Location: candy planet.
Re: Post your upcoming tracks
you opened the .env file to get the heightmap and then resize it?chuey352 wrote:Recognize this track? im sure some oldies will.![]()
converted it and made it rideable for MXS, it actually rides fairly well. you just have to triple the quads.
i wont release.

Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Re: Post your upcoming tracks
no. he released it with the PSD. of the height map. then i had to resize it and then put a layer of black to smooth some things out. opened it in the editor and made it much more ride able
Mx Simulator OG
TEAM HONDAddmx488 wrote: Everyone poops on their keyboard and expects a great skin to pop up in photoshop.
Re: Post your upcoming tracks
a) The height map can only be extracted from an ENV by Laurie at twisteddirt and he will only do it if you are the creator of the track.
b) Another way to smooth it out is to just use the smooth "filter" or "command" in the MXS editor. I find strength 8 works quite well for that sort of thing.
b) Another way to smooth it out is to just use the smooth "filter" or "command" in the MXS editor. I find strength 8 works quite well for that sort of thing.

DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Re: Post your upcoming tracks
Just got the base down for this track. Not sure what to do with it yet. Feel free to throw ideas at me.
And yes, that treewall is a single object. That was a fiddly job to get done.

And yes, that treewall is a single object. That was a fiddly job to get done.

Re: Post your upcoming tracks
try a transfer type jump landing down that hill in the back ground, if you make the jump just right it would probly be the funnest jump in the game
