Post your screenshots and videos here
BGnastyy905
Posts: 676 Joined: Wed Mar 21, 2012 3:14 am
Team: Tagger Designs
Location: Southern CA
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by BGnastyy905 » Sun Sep 22, 2013 1:57 am
@taggerdesigns #ScreamingCreative
DCreedz#523
Posts: 915 Joined: Fri Mar 29, 2013 11:11 am
Team: Greef Clothing
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by DCreedz#523 » Sun Sep 22, 2013 7:21 am
crappy screen but oh well
sapelgas431
Posts: 1031 Joined: Sat Jan 19, 2013 9:23 pm
Team: MadCape
Location: Portugal
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by sapelgas431 » Sun Sep 22, 2013 9:53 am
André Santos
2015 Arenacross Champion | 2015/2016 EMF 450 SX 4th O/A | 2017 rF SX 250E 5th O/A
p2sta
Posts: 3281 Joined: Fri Jul 30, 2010 7:08 am
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by p2sta » Sun Sep 22, 2013 4:28 pm
looks sick, but I'm pretty sure thats a render, not ingame screen tho
KTM57
Posts: 13862 Joined: Wed Jul 07, 2010 2:42 am
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by KTM57 » Sun Sep 22, 2013 4:30 pm
It looks like an in-game crash. If it were a render, then I hope the hands would have been put on the bars correctly.
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Coco #194
Posts: 677 Joined: Sat Nov 19, 2011 10:22 am
Location: France
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by Coco #194 » Sun Sep 22, 2013 4:34 pm
It isn't a render, because Ramon keep all of his obj for him. Thanks to using my helmet skin btw
mxs4crf
Posts: 1564 Joined: Wed Dec 01, 2010 8:21 pm
Team: FCrew
Location: France,Paris
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by mxs4crf » Sun Sep 22, 2013 4:42 pm
We don't care about the obj.
One hand,it looks like a render,i think cause of the lights,i don't think you can have light like this IG.
But in the other hand,as KTM said,the position looks like a wall crash IG.
So i don't know,surely a good PS work.
Looks cool btw,great work!
tyskorn
Posts: 6491 Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
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by tyskorn » Sun Sep 22, 2013 4:57 pm
Homeboi was spiraling down after nailing the wall and took a screenshot when the guy was upside down, and then just rotated it in Photoshop. It looks pretty cool.
sapelgas431
Posts: 1031 Joined: Sat Jan 19, 2013 9:23 pm
Team: MadCape
Location: Portugal
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by sapelgas431 » Sun Sep 22, 2013 6:18 pm
I crashed in game and took the screen. Then tried to find a good spot to put it but couldn't find anything so took a screen of the sky. After some photoshop editing and adding lights and stuff, I got that.
To those who don't believe me, check this.
André Santos
2015 Arenacross Champion | 2015/2016 EMF 450 SX 4th O/A | 2017 rF SX 250E 5th O/A
sapelgas431
Posts: 1031 Joined: Sat Jan 19, 2013 9:23 pm
Team: MadCape
Location: Portugal
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by sapelgas431 » Sun Sep 22, 2013 6:20 pm
Thanks for the nice comments, btw
André Santos
2015 Arenacross Champion | 2015/2016 EMF 450 SX 4th O/A | 2017 rF SX 250E 5th O/A
tyrm85
Posts: 684 Joined: Tue Jul 20, 2010 2:32 am
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by tyrm85 » Sun Sep 22, 2013 6:58 pm
FALETTI480 wrote: sapelgas431 that is sick! same for kawi and tyrm
Thanks faletti ;D
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Boblob801
Posts: 3998 Joined: Mon Nov 16, 2009 4:59 am
Team: <3 Andy
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by Boblob801 » Sun Sep 22, 2013 7:36 pm
mxs4crf wrote: We don't care about the obj.
How do you do a render without the obj??
McLovin
Posts: 863 Joined: Sat Nov 17, 2012 3:12 am
Team: Basedgod
Location: Lakewood, CO
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by McLovin » Sun Sep 22, 2013 7:40 pm
Isn't that a render? If not how do you make it look like that?
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---RiLeY---151---
Posts: 1143 Joined: Tue Jun 28, 2011 12:15 am
Team: Factory Privateer
Location: Corona, CA
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by ---RiLeY---151--- » Sun Sep 22, 2013 8:01 pm
Go to a track, inbetween a jump where you are looking for a whip/scrub look, use the raise tool to make a straight up wall using 0 focus and 5.00 strength. Whip or scrub into it, then WITHOUT SAVING the track restart your game, play the demo, and youll find something like that.