2014 MotoOption Supercross Rd 13 - St. Louis

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bdownen323
Posts: 2949
Joined: Mon Nov 28, 2011 11:00 pm

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by bdownen323 »

I feel like if there's any week where the track has an accurate, real life feel without the possibility of crazy rhythms every lap, this is it. Amazing job guys.
Rider95
Posts: 37
Joined: Mon Aug 26, 2013 3:33 pm
Team: Actionbike Racing

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by Rider95 »

Great track !
KaseoDip
Village Idiot
Posts: 1879
Joined: Sat Feb 04, 2012 10:39 pm
Team: Tegridy Farms
Location: Kansas

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by KaseoDip »

I'm honestly glad I'm not able to race this one. I always wanted ruts in the corner and now that we have them I want them gone. They seem to take all access of block passing someone about 10x harder. It may just be me but I do not care for the ruts. None the less thanks for making another track! Always fun to ride new tracks. Thanks!
litwiller934
Posts: 40
Joined: Thu Jan 24, 2013 2:00 am
Team: Elite Decals

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by litwiller934 »

Colbemx wrote:Someone wanna help??
Image
im getting the same dam thing how do you fix this?????
Image
litwiller934
Posts: 40
Joined: Thu Jan 24, 2013 2:00 am
Team: Elite Decals

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by litwiller934 »

Image

this it was it shows when i press t
Image
dylan.leake22
Posts: 78
Joined: Thu Dec 27, 2012 10:25 pm
Team: Privateer
Location: Kentucky

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by dylan.leake22 »

im getting the same green on my track too!
jlv
Site Admin
Posts: 15115
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by jlv »

Colbemx wrote:Someone wanna help??
Image
litwiller934 wrote:im getting the same dam thing how do you fix this?????
dylan.leake22 wrote:im getting the same green on my track too!
You guys are all using software terrain textures right? I believe it's choking on this texture:

sx2014r13stlouis/textures/Aride.png: PNG image data, 1 x 1, 1-bit grayscale, non-interlaced

IIRC the software renderer expects at least 16x16 textures. This patch should fix it for software terrain textures:

http://mxsimulator.com/tracks/sx2014fq1 ... epatch.saf
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
dylan.leake22
Posts: 78
Joined: Thu Dec 27, 2012 10:25 pm
Team: Privateer
Location: Kentucky

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by dylan.leake22 »

Thanks JLV! Fixed it for me! :D
cmv950
Posts: 398
Joined: Thu Mar 28, 2013 10:12 pm
Team: Privateer

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by cmv950 »

I love this track, feels more like a real track with all the technical lines and ruts, makes it so that you actually have to watch where you are going rather than just wailing it out of the corners. Most realistic feeling track yet in my opinion.
BSM70
Posts: 934
Joined: Fri Nov 29, 2013 1:23 pm
Team: MotoPlayground

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by BSM70 »

Idk if it's just me but when try to play it just stays on the loading page?
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SCOTTFMX14
Posts: 135
Joined: Sun Apr 21, 2013 1:04 pm
Team: Night Riders Racing
Contact:

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by SCOTTFMX14 »

great track !
thanks
slowngreen
Posts: 907
Joined: Mon Sep 02, 2013 6:18 pm
Team: MotoPin Racing
Location: idaho

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by slowngreen »

Love the straight with the whoops, very fun section.
Image
WellsMX524
Posts: 2111
Joined: Sun Feb 05, 2012 7:23 am
Team: Aspect Visual Co.
Location: Illinois/Wisconsin

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by WellsMX524 »

Love how realistic the tracks are starting to feel. This is gonna be fun, hopefully I can make it out this week.
Ddavis
Posts: 17983
Joined: Wed Sep 28, 2011 1:02 am

Re: 2014 MotoOption Supercross Rd 13 - St. Louis

Post by Ddavis »

Eric/BigSexy165 wrote:Sweet Release. Only things i dont like about the tracks is the on off sections. Shit doesnt want to work for me.
That's on you buddy.


Track is great thank you for all the hard work guys, the tracks being released this year have been unreal!
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