2013-08-15 snapshot
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Prada
- Posts: 1099
- Joined: Wed Aug 03, 2011 3:35 pm
Re: 2013-08-15 snapshot
I'm with ya on that one, shack. I find myself more calm when I crash though, so it doesn't seem too bad. I have gotten up and nailed someone because I wasn't paying attention though..
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SOAB_465
- Posts: 535
- Joined: Wed Mar 02, 2011 4:45 pm
- Location: Alberta
Re: 2013-08-15 snapshot
Love the option to have it off though. Getting up in a rutted corner doesn't make me rage at all anymore 
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Gideon#67
- Posts: 1189
- Joined: Wed Dec 01, 2010 3:41 pm
- Team: Privateer
- Location: Western NY
Re: 2013-08-15 snapshot
It would be great if we can grab the front brake, a handful of throttle, dump the clutch and let the ass end whip around to straighten back up.
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Cooter181
- Posts: 282
- Joined: Sat Jul 23, 2011 1:38 am
- Team: 180 Decals/TwerkTeam
- Location: DFW, Texas USA
Re: 2013-08-15 snapshot
It would just be nice if the slow speed stability was tremendously more realistic. It would help a lot with all the crashing over and over again when you're trying to get going.Gideon#67 wrote:It would be great if we can grab the front brake, a handful of throttle, dump the clutch and let the ass end whip around to straighten back up.
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Kawasakis
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Re: 2013-08-15 snapshot
Is it just me that thinks the bike is slower when rider has his leg on the ground, like after crashing and stuff ?
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jlv
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Re: 2013-08-15 snapshot
Shouldn't make any difference.
Josh Vanderhoof
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Ktmrdr11
- Posts: 889
- Joined: Tue Mar 13, 2012 4:25 am
- Team: I think Vurb
- Location: Joplin, MO
Re: 2013-08-15 snapshot
my anit virus detected it as a threat and removed it, i have Norton and have never had a problem with sim
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bc45
- Posts: 404
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Re: 2013-08-15 snapshot
Is this possible?Phathry25 wrote:Maybe try scrambling a SAF file instead of a PNG.
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jlv
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Re: 2013-08-15 snapshot
It won't work on an SAF.
Josh Vanderhoof
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barrington314
- Posts: 6614
- Joined: Fri Feb 18, 2011 6:03 pm
- Team: me
- Location: Charleston, SC
Re: 2013-08-15 snapshot
I forget if this was discussed, but can a track be "scram'd"? Mainly the terrain.png and terrain.hf.
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barrington314
- Posts: 6614
- Joined: Fri Feb 18, 2011 6:03 pm
- Team: me
- Location: Charleston, SC
Re: 2013-08-15 snapshot
Ok decided to not be lazy and just try it. I scrambled both the terrain.png and HF. Game reads them just fine but just as I suspected all you have to do is click save in editor and it regenerates the files for you. Is there anyways you can prevent that JLV?barrington314 wrote:I forget if this was discussed, but can a track be "scram'd"? Mainly the terrain.png and terrain.hf.
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jlv
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Re: 2013-08-15 snapshot
I could prevent it but I don't think it's worth the bother. Funny that track ripping never became an issue though.
Josh Vanderhoof
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barrington314
- Posts: 6614
- Joined: Fri Feb 18, 2011 6:03 pm
- Team: me
- Location: Charleston, SC
Re: 2013-08-15 snapshot
Im not so worried about it being an issue around here. But I already see it being an issue else where and the game isnt even out yet.jlv wrote:I could prevent it but I don't think it's worth the bother. Funny that track ripping never became an issue though.
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Scotty226
- Posts: 2225
- Joined: Wed Feb 29, 2012 7:28 am
- Team: Crisp Graphics
- Location: Sydney
Re: 2013-08-15 snapshot
sorry for bringing this back up but scramming won't work for me :/ im getting this error.


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jlv
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Re: 2013-08-15 snapshot
You want "mxscram.exe", not "/mxscram.exe".
Josh Vanderhoof
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