2015 Mxs Replica Arenacross Presented by FlowTech Racing

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FlyinHigh
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by FlyinHigh »

Wahlamt wrote: I think that friday is the best day of the week, in my opinion :)
It is when you aren't a college student that works full time lol
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Holt_619
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by Holt_619 »

FlyinHigh wrote:
Wahlamt wrote: I think that friday is the best day of the week, in my opinion :)
It is when you aren't a college student that works full time lol
I'm in the same boat my friend. Which is why that's my only day.
Cody
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by Cody »

250 2 strokes allowed?
Holt_619
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by Holt_619 »

Cody wrote:250 2 strokes allowed?
No sorry, 125/250f only
MX PRODIGY 17
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by MX PRODIGY 17 »

Rhythm could use a bit of smoothing and whoops are a tad ridiculous... I'm all for a tough track but ill be damned if the whoops don't ruin your series/races.

Also corner before finish shoots you off the track.
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Holt_619
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by Holt_619 »

MX PRODIGY 17 wrote:Rhythm could use a bit of smoothing and whoops are a tad ridiculous... I'm all for a tough track but ill be damned if the whoops don't ruin your series/races.

Also corner before finish shoots you off the track.
I'll speak for Nobrega since he won't be here until late. The whoops are already going to be changed for round two. Tracks will be made a bit wider (as much as the stadiums will allow). Keep in mind though he really isn't going for a short version of a supercross track. He is making an Arenacross style track which is different from supercross which is what everybody is used to. Round one is always going to be a test of how the track will race because to be quite honest in all of our testing, we had no real problems with the version of the track that was released. We've seen now that it doesn't race how it was intended because people can't seem to handle the whoops so we are correcting it now.
MX PRODIGY 17
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by MX PRODIGY 17 »

Holt_619 wrote:
MX PRODIGY 17 wrote:Rhythm could use a bit of smoothing and whoops are a tad ridiculous... I'm all for a tough track but ill be damned if the whoops don't ruin your series/races.

Also corner before finish shoots you off the track.
I'll speak for Nobrega since he won't be here until late. The whoops are already going to be changed for round two. Tracks will be made a bit wider (as much as the stadiums will allow). Keep in mind though he really isn't going for a short version of a supercross track. He is making an Arenacross style track which is different from supercross which is what everybody is used to. Round one is always going to be a test of how the track will race because to be quite honest in all of our testing, we had no real problems with the version of the track that was released. We've seen now that it doesn't race how it was intended because people can't seem to handle the whoops so we are correcting it now.
Hey, definitely makes you stay on your toes. Just don't see it working well with more then 10 people on the track in sim. It's a long series so it's probably best to get all the kinks out for round one to keep people interested.

Re-release if possible would be in all of your guys best interest imo.
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Holt_619
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by Holt_619 »

MX PRODIGY 17 wrote:
Hey, definitely makes you stay on your toes. Just don't see it working well with more then 10 people on the track in sim. It's a long series so it's probably best to get all the kinks out for round one to keep people interested.

Re-release if possible would be in all of your guys best interest imo.
Re-release isn't going to happen for this round, but we are definitely making changes so it works better for round two.
MX PRODIGY 17
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by MX PRODIGY 17 »

Holt_619 wrote:
MX PRODIGY 17 wrote:
Hey, definitely makes you stay on your toes. Just don't see it working well with more then 10 people on the track in sim. It's a long series so it's probably best to get all the kinks out for round one to keep people interested.

Re-release if possible would be in all of your guys best interest imo.
Re-release isn't going to happen for this round, but we are definitely making changes so it works better for round two.
Sounds good man, look forward to the changes.
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mxrewind665
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by mxrewind665 »

MX PRODIGY 17 wrote:
Holt_619 wrote:
MX PRODIGY 17 wrote:
Hey, definitely makes you stay on your toes. Just don't see it working well with more then 10 people on the track in sim. It's a long series so it's probably best to get all the kinks out for round one to keep people interested.

Re-release if possible would be in all of your guys best interest imo.
Re-release isn't going to happen for this round, but we are definitely making changes so it works better for round two.
Sounds good man, look forward to the changes.
Okay I will say this so everyone knows. As far as width It will be this tight throughout the series. My Ax is something new to get use too. In Arenacross it is very hectic I have done more than one expert/amsoil ax before. As far as The shapes of the jumps, whoops whatever the case may be I am taking the feedback to better each round. I just dont want an rF ax series style track because in my eyes that is "Super" arenacross. As for redoing any round. NO once a round is released no going back. Each round I will take critics to better each round. Thank you all for makeing round one set up to be a hit. I appericiate it. Have a feeling each round someone new is gonna qualify.
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BGnastyy905
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by BGnastyy905 »

I just downloaded this track and I have to say, please make a low res holy shit... I've never lagged this bad before. FPS dropping from 90-5 constantly! Even in single player
@taggerdesigns #ScreamingCreative
beast 519
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by beast 519 »

can we please get more than 1 SERVER GOING!!!!!!!!!!!!! people don't know how to ride and when there is 5+ people down in the whoops its literally impossible to get through them and not to mention when there are a bunch of people all over the place its quiet hard to get a lap in especially with everyone trying to play demolition derby
beast 519
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by beast 519 »

and btw I think the whoops should stay there hard and challenging keep them just the mass amounts of people is the biggest flaw
Wahlamt
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by Wahlamt »

beast 519 wrote:can we please get more than 1 SERVER GOING!!!!!!!!!!!!! people don't know how to ride and when there is 5+ people down in the whoops its literally impossible to get through them and not to mention when there are a bunch of people all over the place its quiet hard to get a lap in especially with everyone trying to play demolition derby
Practice offline and than go online for a hotlap. Best tip I could give you.
Holt_619
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Re: 2015 Mxs Replica Arenacross Presented by FlowTech Racing

Post by Holt_619 »

Working on a solution for the need of more servers. It isn't as easy as just opening up some more of the servers with the track on it, but I'm trying to find a solution to that. As with everything that has been said though, round one is going to be how it is. Try to find a time to go in there when there are less people because for this round there is nothing we can do.
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