this is bullshit. tracks way to hard. this is 2016, im not supposed to have to work for anything! so either make the tracks easier so i can go fast without practicing at all (and punish those that actually put in the time and effort) or continue to here us all cry because we suck until you do!!!!! #RFhatesAMs #ipaywaytomuchmoneytobetreatedthisway #waitwhat?
Okay this seems to be the best way to get ahold of anyone I registered on the web site and I must have made a mistake somewhere like spelling my email address wrong or something so if some one that can get ahold of some one that runs race factory for me I would appreciate it a lot. Thank you.
craigmx37 wrote:so why'd u only put 30 min into the craig version and spent probly all week on the pros track MR. checknevercaresaboutamserz? and just bc u made the jumps smaller doesn't make them any easier to clear. and the woops are still too hard too, im making thru them like 99% of the time but that 1% that don't im cursing like crazy. I DEMAND A REBUILD WITH ATLEAST A COUPLE HOURS OR RIOT.
shit ride the track backwards... the landing slope on 80% of the jumps in the rhythm section are at the same angle as the fucking take off. the woops feel like they are the only thing that have effort put into them. so final verdict says woops are great, fucking rhythm sections are fucking garbage 2/10 - IGN
I personally liked the track, little different then what we are used to, I was not a huge fan of the layout, thought is was kind of lame and repetitive, as far as realistic i would say you guys nailed it, the triples in where not being hit every lap irl, same with sim, and the whoops were just hella fun this week because they were not the same old boring shit 3 tapped ones, only complaint from me for first week is the transitions seemed to short and immediate.
Anybody willing to share their 250 sx suspension just trying to figure it out and am having a little trouble. Help would be greatly appreciated. Regardless have a great day and stay safe.