Garasaki wrote:1) There should be a "JLV's Favorite" track, and the creator gets a silly prize like a signed version of MXS or signed jersey or one of your old riding gloves, or an invitation to come clean your air filter (free of charge) or something like that.
If this happens, I'll enter .
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Garasaki wrote:1) There should be a "JLV's Favorite" track, and the creator gets a silly prize like a signed version of MXS or signed jersey or one of your old riding gloves, or an invitation to come clean your air filter (free of charge) or something like that.
If this happens, I'll enter .
I'd love get some shirt of MX Simulator that would be areally awesome ! like
the brand of MXS then
Track Contest ( wich place)
would be really awesome I'd wear that so happy :
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Garasaki wrote:I had 2 ideas for this, both of which are for JLV -
1) There should be a "JLV's Favorite" track, and the creator gets a silly prize like a signed version of MXS or signed jersey or one of your old riding gloves, or an invitation to come clean your air filter (free of charge) or something like that.
2) You should have one of your servers setup with all the contest track entries so people can play the contest tracks online whenever they want during the judging period.
I'm definitely going to have a server with the contest tracks on it. My old gear smells bad enough that I'd be too embarrassed to give it away.
Josh Vanderhoof
Sole Proprietor jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
I'm entering the comp. I just started a new track today. Being at Unadilla this past Saturday gave me lots of ideas. I'l post some pics in the preview thread.
staydown wrote:I'm entering the comp. I just started a new track today. Being at Unadilla this past Saturday gave me lots of ideas. I'l post some pics in the preview thread.
u´r the man !!! i hope u win !!!!!, urs tracks are the best out there
Phathry25 wrote: everyone has to start somewhere and if theres no available templates they have three options, ripping, kissing your ass, or making their own template.
I know it's a little late to ask questions, but is there a requirement that you need working AI riders on your track?
I'm obviously not entering this comp, but i was just curious.
Its good for beginners, the AI is good enough competition. Better than them getting in the way on multiplayer.
But yeah, no one bothers developing AI. I think I'm the only one who has had a good stab at training them, but they were still useless. And that was with simple tracks, not like the ones we make now
DJ wrote:Its good for beginners, the AI is good enough competition. Better than them getting in the way on multiplayer.
But yeah, no one bothers developing AI. I think I'm the only one who has had a good stab at training them, but they were still useless. And that was with simple tracks, not like the ones we make now
Isn't the key to training them going slow and not crashing? When I hop of my mxs bike it's wfo and crash my brains out everywhere.
Yes, JLV said a long time ago that being cautious wins over crazy. Generally, scrubs don't work, nor any sort of air-movement. Straight up and down, and simple techniques is what it takes to train good AI. (Not to mention a fairly easy track. My track wouldn't work for AI, considering everything is tech and bumpy.)
DJ wrote:Its good for beginners, the AI is good enough competition. Better than them getting in the way on multiplayer.
But yeah, no one bothers developing AI. I think I'm the only one who has had a good stab at training them, but they were still useless. And that was with simple tracks, not like the ones we make now
Triggerhappy did a great job on the AI for Circuit De Landsard, but that isn't very bumpy...
Josh Vanderhoof
Sole Proprietor jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
DJ wrote:Its good for beginners, the AI is good enough competition. Better than them getting in the way on multiplayer.
But yeah, no one bothers developing AI. I think I'm the only one who has had a good stab at training them, but they were still useless. And that was with simple tracks, not like the ones we make now
Triggerhappy did a great job on the AI for Circuit De Landsard, but that isn't very bumpy...
That made me think about how great this game would be if it was a motoGP game.
If you ever decide to release the source code for bikes/rider positioning/wheel positioning and stuff, I'll finish my Sachsenring track.