
I think it's long overdue we talk about the rider movements in this game, and why we all look like we're on cocaine bike humping at the speed of light. Many settings in this game allow for unrealistic values and personally I think limiting these settings to more realistic values will both benefit the gameplay and viewer experience. The current settings allow for huge lines as we are able to throw the rider weight around near instantaneously, much quicker than pros are capable of irl. It will also make the games rider movements look more natural and organic from a viewers perspective.
I know changing this will be tough for a lot of players, but I'm hoping by everyone being effected by this change, you won't see it as a bad thing. If we all collectively agree on a lower max rider forward spring, then everybody gets put at the same disadvantage.
With this change I also would love to see a larger range of rider movements to compensate for losing the speed, the current "full lean" just doesn't quite feel like enough. I think it would be amazing to be able to hang off the back fender get a bit more range, lean forward and almost kiss my front fender if I want to.
Tl;Dr slower rider movements but bigger range of motion / be able to lean further back/further forward.
I know, don't fix what ain't broke. Admittedly I was just watching mx simulator gameplay without the rose coloured glasses of it being my favourite game of all time, and realized the rider looks like a meth'd up kid on redbull. They've been the same forever and changing something this drastic this late in development is definitely questionable but I think it's a change in the right direction.
Let me know what you guys think.