Upcoming Tracks #1

All about making tracks for MX Simulator
tyskorn
Posts: 6491
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA

Re: Post your upcoming tracks

Post by tyskorn »

Mittocs wrote:
tyskorn wrote:I was wondering if the James Stewart compound or if it was just "one of those" track. :mrgreen:
Kind Regards
Does it look like the JS compound to you? seriously, use your damn head.
Sorry.I ment to say, "Is the James Stewart compound going to be released?"
Sorry "Jonesy"
Mittocs
Posts: 1119
Joined: Tue Apr 15, 2008 1:30 am
Team: Vitamin Water
Location: Parker, CO

Re: Post your upcoming tracks

Post by Mittocs »

tyskorn wrote:Sorry "Jonesy"
woah there kid. You'd best be shutting your mouth now.
TEAM VITAMIN WATER YAMAHA

MX SIMULATOR - IN MOTION

http://www.youtube.com/watch?v=I5NKNqRy-G0&hd=1 <--- WATCH IT!
dearnhardtfan7
Posts: 1095
Joined: Sat Mar 22, 2008 2:05 am
Team: Privateer
Location: Trafford Alabama

Re: Post your upcoming tracks

Post by dearnhardtfan7 »

tyskorn wrote:Sorry.I ment to say, "Is the James Stewart compound going to be released?"

It definitely will be released. This is one of those tracks that I am putting a ton into and I think it will be epic when completed. However there is still alot of work to be done and I don't realistically see it being completed before outdoor season next year.
R.I.P. Jacob Nash #241
PSN-chrismri463
Image
xfire--cmarona463
tyskorn
Posts: 6491
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA

Re: Post your upcoming tracks

Post by tyskorn »

Alright. :shock: That's a long time,but if it's gonna take that long it's gonna be unbelivably cool.Right? :lol: Thanks for the answer man. :mrgreen:
DJ99X
Posts: 15524
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Post your upcoming tracks

Post by DJ99X »

Wow, this is either going to be a really detailed track, or you just being lazy and doing little tiny things each month :lol:
dearnhardtfan7
Posts: 1095
Joined: Sat Mar 22, 2008 2:05 am
Team: Privateer
Location: Trafford Alabama

Re: Post your upcoming tracks

Post by dearnhardtfan7 »

lol its kinda a mix of both :lol: . Truthfully tho I am having trouble with a section of the mx track. I can't find any video or pics of it, and when I found out that there was gonna be some footage from their place in the "EPIC" video I was hoping that would help me out but theres not any footage from that particular section. I do plan to recreate everything from the house, to the workshop, to all of the equipment around. Nothing will be left untouched :D
R.I.P. Jacob Nash #241
PSN-chrismri463
Image
xfire--cmarona463
DJ99X
Posts: 15524
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Post your upcoming tracks

Post by DJ99X »

Coming soon... Moonlight FMX

Image

Gotta do something about that cartoony looking fire
hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: Post your upcoming tracks

Post by hvpunk62 »

thats a hella of a bonfire you got goin there dj :lol:
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Post your upcoming tracks

Post by Duckstream »

Wow i hope i could do sutch skybox as dj ;( thats niiice nice nice

Fires cool
tyskorn
Posts: 6491
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA

Re: Post your upcoming tracks

Post by tyskorn »

Does the fire move with these things that came in the new snapshot,or just sit there? :D
tyskorn
Posts: 6491
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA

Re: Post your upcoming tracks

Post by tyskorn »

Sorry for double post,but I just saw your video in General Discussion.So nevermind.
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Post your upcoming tracks

Post by Duckstream »

Here my something something track, this track is based on some track seend on videos lol you can figure it out ..somehow ...
Well i need to ask you ppl one thing, alltough the l3dt says max heigh 255, i put those number to the terrain.hf, but the jumps and all things ARE so small!!!
how can i fix this or do i have to use different numbers? :S
Well heres some pics of the track (only work in progress)
Image
Image
tyskorn
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Location: Utah, USA

Re: Post your upcoming tracks

Post by tyskorn »

That actually looks good.I never thought of actually making a whole track in L3DT. :D
tyskorn
Posts: 6491
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA

Re: Post your upcoming tracks

Post by tyskorn »

dearnhardtfan7 wrote:lol its kinda a mix of both :lol: . Truthfully tho I am having trouble with a section of the mx track. I can't find any video or pics of it, and when I found out that there was gonna be some footage from their place in the "EPIC" video I was hoping that would help me out but theres not any footage from that particular section. I do plan to recreate everything from the house, to the workshop, to all of the equipment around. Nothing will be left untouched :D
Hey man. :mrgreen:
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Post your upcoming tracks

Post by Duckstream »

tyskorn wrote:That actually looks good.I never thought of actually making a whole track in L3DT. :D
Umm not made in l3dt :S i photoshop it then like look at it in l3dt so i see how it looks in 3d, and by that (same time) i see whats the heights on that ...
But somehow it shows 0 and max 255, i put those values ingame, some parts are almost flat ;S
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