All about making tracks for MX Simulator
ShackAttack12
Posts: 3131 Joined: Fri May 09, 2008 1:51 am
Location: San Diego, CA
Post
by ShackAttack12 » Sun May 24, 2009 3:14 am
Heres San Diego 2009 SX that JPRacignLisbon was making. This track will probably never be finished, so i decided to just upload it for us to enjoy. I'll put this on my server.
There are no timing gates on this track.
http://www.mediafire.com/download.php?wnvyedw2z3l
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
yzmxer608
Posts: 15352 Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A
Post
by yzmxer608 » Sun May 24, 2009 3:29 am
Cool. JP, I just talked to him today actually, in teammate if you know what that is. B2R_Shadow too.
TeamHavocRacing wrote: If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Jack 984
Posts: 936 Joined: Mon Oct 27, 2008 5:29 pm
Team: Privateer
Location: St.Louis, MO
Post
by Jack 984 » Sun May 24, 2009 4:37 am
This track would be really fun if it wasnt white.
DJ99X
Posts: 15524 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
Post
by DJ99X » Sun May 24, 2009 5:38 am
If anyone else has that problem, turn your model texture detail to 9, or 8.
I added an overlay to the track, makes it look sick!
kwic73
Posts: 702 Joined: Sat Oct 25, 2008 6:55 pm
Post
by kwic73 » Sun May 24, 2009 5:43 am
i get lag spikes all the time!!!
DJ99X
Posts: 15524 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
Post
by DJ99X » Sun May 24, 2009 5:47 am
Texture size would be too much for your computer. Just turn down Model Texture Detail
kwic73
Posts: 702 Joined: Sat Oct 25, 2008 6:55 pm
Post
by kwic73 » Sun May 24, 2009 5:50 am
thanks
Mikey
Posts: 7018 Joined: Sat Nov 08, 2008 1:27 am
Location: Melbourne
Contact:
Post
by Mikey » Sun May 24, 2009 6:30 am
Fuck DJ you made it look sweet, Did you edit the shading? or those bug decals of yours?
Voutare
Posts: 4891 Joined: Sun Jan 13, 2008 5:22 am
Team: Privateer
Location: Southern Vermont
Contact:
Post
by Voutare » Sun May 24, 2009 5:47 pm
It looks nice, very nice, and it rides good, but in the rhythm section that runs adjacent to the finish, I go almost 60 feet in the air!
It's nice, but rhythm sections don't shoot you that far into the air. :/
jesplind
Posts: 917 Joined: Sun Feb 01, 2009 3:35 pm
Location: Sweden
Post
by jesplind » Sun May 24, 2009 6:21 pm
PERFECT replica, and so fuckin fun to ride
ShackAttack12
Posts: 3131 Joined: Fri May 09, 2008 1:51 am
Location: San Diego, CA
Post
by ShackAttack12 » Sun May 24, 2009 8:41 pm
This is like the very first beta of the track too.....
Imagine if he actually finished it
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
trail_boss2
Posts: 27 Joined: Thu Apr 09, 2009 4:54 pm
Post
by trail_boss2 » Mon May 25, 2009 2:29 am
DJ wrote: If anyone else has that problem, turn your model texture detail to 9, or 8.
I added an overlay to the track, makes it look sick!
I tried turning the model texture detail down and messed with some other settings and I still get the all white track, any other ideas? I know absolutely NOTHING about making tracks or I would try to fix it but I don't even know where to start.
mace-x
Posts: 2303 Joined: Wed Jan 02, 2008 5:53 am
Team: your sister´s fan!
Location: candy planet.
Post
by mace-x » Thu May 28, 2009 7:03 am
i didnt liked it, just, the jumps needs to be less round, and shoot you upper, just my 2 cents, otherwise it looks very decent..
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Rallemx
Posts: 1136 Joined: Fri Nov 21, 2008 2:00 pm
Post
by Rallemx » Thu May 28, 2009 12:28 pm
I love this one. I think its the best replica made so far..
I love the jumps, except for the rhytm section with the bales, I would always hit the bales..And the jump sent you like 60ft up in the air..But other than that, a perfect replica I'd say..The whoops were great, all rhytms worked good!
jbob23
Posts: 1096 Joined: Tue Dec 11, 2007 4:06 am
Team: Privateer
Location: Inman, Kansas
Post
by jbob23 » Thu May 28, 2009 4:35 pm
damn wish this track would get finished. ive put in a shit ton of laps. love the rythyms.